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ToggleIntroduction to RAID: Shadow Legends
RAID: Shadow Legends is a free-to-play, turn-based fantasy RPG that exploded onto the mobile gaming scene in 2019. Set in the war-torn world of Teleria, the game invites players to build teams of champions from 15 different factions to battle through campaigns, dungeons, PvP arenas, and events.
With over 700+ collectible heroes, beautifully rendered 3D graphics, and deep RPG mechanics, RAID manages to appeal to both casual players & hardcore Gamers. But you might wonder Who Owns Raid Shadow Legends? What truly sets RAID apart? Its aggressive and often meme-worthy marketing campaigns turned it into a household name in the mobile space.
You’ve probably seen RAID ads on YouTube, Twitch, or even in sponsored podcasts. Add to that consistent content updates, competitive PvP modes, and legendary gear grinding, and it’s easy to see why millions of players around the world got hooked.
Overview of the Game’s Global Success and Player Base
RAID: Shadow Legends didn’t just launch—it dominated. Since its release, the game has consistently stayed at the top of mobile RPG charts and amassed over 100 million downloads globally. With support across Android, iOS, and PC via Plarium Play, it attracted a massive cross-platform audience.
What’s more, RAID’s global appeal is bolstered by regular champion fusions, live events, and seasonal content that keep players coming back. Its blend of strategy, squad-building, and hero collection—along with a thriving online community—cemented its place as a long-term success in the gacha-RPG space. From YouTube guides to Reddit debates about the best Clan Boss team, RAID has become a culture of its own.
Who Owns RAID: Shadow Legends?
The Company Behind the Game: Plarium Global Ltd.
RAID: Shadow Legends is owned and developed by Plarium Global Ltd., an Israeli-based video game company known for its strategic and combat-driven mobile and browser games. Plarium is the studio responsible for everything from the game’s initial concept to its ongoing updates, new content releases, and player support.
While RAID is their flagship mobile RPG, Plarium has built a long-standing reputation in the gaming world with titles like Vikings: War of Clans, Stormfall: Age of War, and Soldiers Inc. Their games are known for high production value, strong PvP mechanics, and consistent event-driven engagement.
When and Where Was Plarium Founded?
Plarium was founded in 2009 and is originally headquartered in Herzliya, Israel. Since then, it has expanded globally, with development studios and offices located in Ukraine, the United States, and several European countries. Over time, it grew from a niche strategy game developer to one of the top mobile game companies in the world, largely thanks to the success of RAID.
In 2017, the company caught the attention of larger gaming giants, eventually leading to a major acquisition—more on that in the next section!
Understanding Plarium’s Role in Game Development
Plarium specializes in mobile and browser-based strategy games, RPGs, and MMO-style experiences. Before RAID: Shadow Legends, the company was best known for military strategy titles and medieval war games. Their catalog includes:
- Vikings: War of Clans – A PvP-heavy strategy game where players fight for control of the North.
- Stormfall: Rise of Balur – A dark fantasy RTS originally launched for browser and later mobile.
- Throne: Kingdom at War – A game of politics, alliances, and medieval conquest.
But RAID changed the game for Plarium—literally. It marked a shift toward graphically rich, character-driven games that appeal to RPG and gacha fans globally. RAID also gave Plarium a permanent seat at the mobile RPG table alongside giants like Summoners War, AFK Arena, and Epic Seven.
How Plarium Built RAID Into a Global Mobile Hit
Plarium poured significant resources into making RAID: Shadow Legends a standout product. It combined stunning 3D visuals, professional voice acting, and lore-rich storytelling to give players a more immersive mobile RPG experience than most of its competitors. The company also made smart use of Plarium Play, a proprietary PC platform that opened RAID to desktop gamers, expanding its user base dramatically.
But the biggest factor? Marketing. Plarium launched one of the most aggressive influencer campaigns in mobile history. RAID sponsored everyone from gaming YouTubers to fitness vloggers and even late-night podcast hosts. The game became a meme—and that meme translated into real, lasting downloads.
Plarium’s Parent Company: The Aristocrat Leisure Connection
In October 2017, Plarium Global Ltd. was officially acquired by Aristocrat Leisure Limited, an Australian-based gaming giant best known for its real-money slot machines and digital gaming platforms. The deal was valued at approximately $500 million, marking Aristocrat’s first major expansion into the mobile gaming industry.
This acquisition brought RAID: Shadow Legends—and Plarium’s entire portfolio—under the Aristocrat umbrella. At the time, Plarium had around 1,200 employees across studios in Europe, Israel, and the U.S., making it an attractive partner for Aristocrat’s plans to diversify beyond casino-style gaming. The goal? To break into the booming mobile RPG and free-to-play markets with a proven, high-performing studio.
What Does Aristocrat Leisure Do?
Aristocrat Leisure is a global entertainment powerhouse primarily recognized for its role in the casino and digital gaming industries. The company creates electronic slot machines, casino management systems, and mobile/social games through subsidiaries like Big Fish Games, Product Madness, and, of course, Plarium.
Headquartered in Sydney, Australia, Aristocrat operates in over 90 countries and trades on the Australian Securities Exchange (ASX). Their business model combines real-money gambling, social gaming, and mobile entertainment, making the acquisition of Plarium a strategic leap into the lucrative mobile RPG genre. RAID: Shadow Legends was a perfect fit for their vision of reaching a wider, global audience.
Publishing and Platform Ownership
RAID: Shadow Legends is published by Plarium Global Ltd. on both mobile (iOS and Android) and PC through its custom launcher, Plarium Play. While many mobile games rely on external platforms or third-party publishers, Plarium handles everything in-house—from development and distribution to customer support.
On PC, RAID can also be played via Steam, but the Plarium Play client is optimized specifically for RAID’s cross-platform functionality. Players can link accounts between mobile and PC to maintain progress seamlessly, making RAID one of the more polished cross-platform experiences in the mobile RPG space.
Is RAID an Independent Game or Part of a Larger Portfolio?
RAID is part of a larger suite of games under the Plarium portfolio, which includes other successful titles like:
- Vikings: War of Clans
- Stormfall: Saga of Survival
- Soldiers Inc.
- Throne: Kingdom at War
However, RAID stands out as Plarium’s most successful and most heavily promoted game to date. It’s not an indie title—it’s a key part of a multi-title strategy aimed at dominating the mobile RPG market. While RAID exists within a broader game ecosystem, it operates as the flagship product with its own dedicated content roadmap, marketing team, and development cycles.
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Business Model and Monetization
How Does RAID Make Money?
Like most free-to-play mobile games, RAID uses a freemium model. The game is free to download and play, but monetization comes through microtransactions, including:
- Shard packs to summon new champions
- Energy refills for extended grinding
- XP boosts, silver bundles, and gem packs
- Monthly and weekly subscription packs
- Battle Passes and limited-time event bundles
While you can progress without spending real money, paid players—especially those who spend frequently—gain significant advantages in terms of speed, team strength, and access to high-tier champions. This system has earned RAID a reputation as a “whale-friendly” game, meaning high spenders can dominate in PvP and PvE much faster.
The Controversy Around RAID’s Ads and In-App Purchases
RAID’s business success hasn’t come without criticism. The game became a meme largely due to its saturation of YouTube sponsorships, with thousands of influencers reading nearly identical ad scripts. While the meme-ability drove awareness, it also sparked backlash from gamers who felt the promotions were excessive or misleading.
Additionally, RAID has often been labeled “pay-to-win” by critics, particularly in relation to its inaccessible legendary champions, steep gear progression, and expensive packs. Some event milestones and fusion champions are seen as near-impossible to complete without spending. That said, others defend the model, pointing out that free-to-play players can still enjoy long-term success with smart grinding and team strategy.

RAID’s Impact on the Mobile Gaming Industry
Influencer Marketing and the Meme-Worthy Rise
If you’ve been on YouTube at all over the last few years, chances are you’ve heard a content creator say: “RAID sponsors this video: Shadow Legends.” RAID became the meme of mobile gaming, thanks to one of the most aggressive influencer marketing campaigns in industry history.
Plarium paid thousands of YouTubers—from gaming channels to beauty vloggers—to promote RAID with scripted sponsorship messages. While some viewers rolled their eyes at the repetition, the strategy worked: millions of downloads poured in, and RAID became one of the most recognized titles in the mobile RPG space. Love it or meme it, RAID turned marketing into an art form and a punchline—all at once.
This tactic not only fueled global awareness but also changed how mobile games approach influencer partnerships. Today, dozens of mobile RPGs attempt to replicate RAID’s success, but few have managed to match its reach or branding power.
Expansion to PC and Cross-Platform Play
While RAID: Shadow Legends began as a mobile-only title, Plarium quickly recognized the demand for cross-platform gaming. That’s where Plarium Play came in—a dedicated PC launcher that brought RAID’s full mobile experience to desktop players with enhanced graphics, smoother controls, and seamless account syncing.
It attracted a wider audience, including players who preferred the convenience of a bigger screen or automated farming while multitasking on a computer. RAID proved that mobile-first games could transition successfully into full PC platforms without sacrificing performance or player engagement.
FAQs: Ownership and Development of RAID: Shadow Legends
Who created RAID: Shadow Legends?
RAID was created by Plarium Global Ltd., a mobile game development studio known for strategy and fantasy-themed titles.
Is Plarium still the developer of RAID?
Yes, Plarium continues to develop, update, and maintain RAID: Shadow Legends under its original brand—though it now operates under its parent company, Aristocrat Leisure.
Who owns the rights to RAID’s characters and lore?
The rights to all characters, lore, and intellectual property of RAID: Shadow Legends are owned by Plarium, which is a subsidiary of Aristocrat Leisure.
Did RAID change owners recently?
No, RAID has not changed owners since Plarium was acquired by Aristocrat Leisure in 2017. Since then, RAID has remained under the same corporate structure.
What company profits from RAID’s in-game purchases?
All in-game purchases in RAID: Shadow Legends go to Plarium Global Ltd., with overall financial reporting tied to their parent company, Aristocrat Leisure Limited.
Where is Plarium’s headquarters?
Plarium is headquartered in Herzliya, Israel, with additional development studios in Ukraine, the United States, and several locations across Europe.
Is RAID: Shadow Legends a Russian game?
No, RAID is not a Russian game. While some of Plarium’s development teams operate out of Ukraine, the company itself is Israeli-owned, and its parent company, Aristocrat, is Australian.
What other games has Plarium developed?
Plarium has created several popular games including:
- Vikings: War of Clans
- Stormfall: Rise of Balur
- Soldiers Inc.
- Throne: Kingdom at War
- Lost Island: Blast Adventure
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